Major Stryker was released by Apogee back in 1993 and is one of the very few shoot-em-ups released by them. Like many other Apogee games it uses EGA graphics and was one of the last to do so. The story of the game is like many other shooters, after a large world conflict the Earth was left with little ability to defend itself. Along come the Kretons from a nearby worm hole bent on taking over the world. You, Major Stryker, a hero of the previous war are called in to defend the Earth and take the battle to the Kretons.
The EGA graphics are quite good and impressively scrolls quite nicely with 3 different layers. The foreground where all the action is, the middle which just has scenery and some enemies approaching, and the backgrounds which is static. EGA cards typically were not as capable as the later VGA cards so it’s quite an achievement to get that many layers going at once. I’m also very impressed with the quality of the artwork, although in my opinion Overkill is drawn better, a game which was often compared to Major Stryker unfavourably.
Something that does annoy me about the graphics is how busy they can get in some levels. Each planet you have to assault has 3 different areas with 3 bosses at the end of each. Some of the areas have a background similar not only to the enemies but also some projectiles making it difficult to see many of them in the middle of the action. It also doesn’t help that many enemies and projectiles move down the screen nearly the same speed as the background moves reducing the appearance of movemt and decreasing their visibility!
Sound in game is quite good although some of the sound effects are a bit strange, as if someone had made the sound with their mouth! Given they also support Adlib and PC speaker for the sound effects this is forgivable as it is difficult to achieve consistency between the devices. The music however is very good, mostly because it was written by Bobby Prince, a legend in music for DOS games. It fits the different aspects of the game very well and there is a good variety never making you hear a song until you’re sick of it.
I found Major Stryker was pretty fun to play, but is very very difficult. The difficulty curve turned out a little strange, some of the earlier levels turned out to be harder for me than some later on. I think thats because of the graphics for those particular stages. I found the best way to succeed was to concentrate more on dodging enemy fire than on shooting down badies. Until you have the power ups for your ships guns it can be very difficult to shoot something without having to dodge the numerous bullets flying around.
At fixed time intervals a pod comes around with a weapon upgrade in it requiring you to shoot it open and pick up the contents. The weapon upgrades basically add more projectiles for press of the fire key, eventually upgrading to a spread shot that shoots in many directions. The fully upgraded weapon is quite deadly and will quickly carve its way through the coming enemies. However it doesn’t make you invinsible and the minute you are hit you lose all your upgrades, which can make the game suddenly much more difficult. If you are hit with no weapon upgrades you lose a life.
One of the more annoying enemies for me was the ship that brings in the shield upgrades. It seems to come at fixed points in the levels and shoots many projectiles that can be very hard to dogde. It combined with the normal enemies is usually very dangerous.
Whilst I had fun with Major Stryker I’m not really quite sure what to think of it yet. I enjoyed the game play for the most part, but found some aspects of the game frustrating. I thought losing all your upgrades when hit was too punishing, and often resulted in making a difficult section even harder than it needed to be. On the other hand once you get a good run going it’s quite fun and a challenge to shoot the enemies, rescue humans and dodge enemy fire. I guess given that it’s now freeware you should give it a go if you like shooters, but it won’t be to everyones taste.
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